An important part of what makes superheroes work is setting. Without a well defined backdrop, it's hard for a superhero to define themselves; being able to do more than mortal man doesn't count for much if we don't know what mortal man is doing. Batman has Gotham City, Superman has Metropolis. Supergirl has...
Well, she has a bunch of seedy bars in outer space, where she, AKA Kara Zor-El (Milly Alcock) is currently enjoying a planetary pub crawl to celebrate her upcoming birthday. Despite the presence of her dog Krypto, it seems a bit lonely; having grown to almost adulthood on a chunk of Krypton that survived the planet's destruction (for a while), she doesn't really see Earth as home, nor her cousin Clark (David Corenswet) as much more than an annoying nerd.
Meanwhile elsewhere in space, a bunch of brigands led by Krem of the Yellow Hills (Matthais Schoenaerts) have murdered a family - but not their youngest member, Ruthye (Eve Ridley), who has sworn vengeance. She may be (too) young, but she has a sword and a serious demeanor, which makes an impression on Kara when their paths cross. Just not enough of an impression to offer her any help, as clearly she's never seen either version of True Grit.
Then, in a space version of a carpark fight, Krem poison Krypto, and without the antidote he'll be dead in three days. Now both Kara and Ruthye are after him, only Kara thinks it's a bad idea for someone so young to be burdened by the weight of a man's death so if you're considering a drinking game you could do worse than take a swig every time a fight scene starts with Kara telling Ruthye to "stay here" (and then another drink every time she immediately moves off).
Supergirl is relatively short and small scale for a superhero movie, which works to its advantage. It's strengths largely lie around the edges of the meandering story its telling: we also get Kara's backstory, which adds a lot to her character, and around the halfway point burly bounty hunter Lobo (Jason Momoa) arrives to give proceedings a jolt with his good natured badassery.
There's also Alcock's performance, which keeps Kara on the right side of likable early on and builds to some emotional growth that's actually earned by the end. Not everything here feels as fresh as it should - after two decades of superhero movies, unless you're really willing to mix things up you're going to be hitting a lot of notes we've heard before - but Alcock makes Supergirl a hero you want to see more of.
As for Supergirl, it never quite soars. There are enough high points to get it across the line, but the comedy is more about smirks than big laughs, the action is competent rather than memorable (guess when you have heat vision you don't really have to try too hard), the big climax is a fight on board a huge flying thing that's falling out of the sky - something that multiple Marvel movies were doing a decade ago - and while Schoenaerts does his best, the bad guys are kind of bland for people who are basically evil space vikings.
You wouldn't want to bet against superheroes, but after twenty years of domination they're no longer the new kid on the block who can pull a crowd simply by showing up. Supergirl isn't exactly more of the same, but it's not all that fresh either; as a smaller, scrappier version of something we saw a year ago, it's got a fight ahead of it.
- Anthony Morris






