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Thursday 20 December 2018

Review: Aquaman



In his first appearance in 2017's Justice League, Jason Momoa’s Aquaman made his mark by being the bro-est superhero around. Now he has his own movie, and director James Wan actually dials down his bro-ness – which is pretty much the only thing dialled down here, because this is a film that’s going extremely hard in pretty much every direction. While not all of it works, its failures end up being part of its charm: whatever you think of its extremely loud and fairly dumb approach, it knows the only way to make it work is to commit 100%. 

There’s a real balancing act going on here: even for a superhero, underwater fish lord Aquaman is hard to take seriously, and yet treating him as a joke would be fatal. So this sets out to make him the most normal thing in the film, plonking the hard-drinking part-time superdude into a meandering story that takes in a sad lighthouse dad, seven distinct (and usually bonkers) undersea kingdoms, a royal feud, the title “Ocean Master”, a modern-day pirate bad guy, Nicole Kidman as a trident-wielding mum, killer fish, a desert quest, killer fish men, beach training sequences, dinosaurs just in the background because why not, trash tidal waves, and a racist sea monster – and that’s barely scratching the surface. 

The not-so-secret to Aquaman's success is that while the story is actually kind of flaccid - it's basically a slow race between two Aqua-kings to see who can bring off their scheme first - it's constantly throwing new things at the screen. Over the course of the film Aquaman (AKA Arthur Curry) travels via ute, a regular submarine, an Atlantean submarine, a plane, by foot across the desert, a fishing boat and sea monster - plus he swims around using both regular and super-styles. He fights at least four different kinds of bad guy / creature, has multiple training montages, goes from punching dudes in the head to disrupting an epic fantasy battle, and occasionally drops a servicable one-liner. He's a very busy man.

With all that going on, it's no surprise that this is an uneven film at the best of times. The visuals are often stunning, but the dialogue is serviceable at best (there's a big speech about the difference between a king and a hero that had someone near me groaning), while the fight scenes are always competent but rarely memorable. But what this does get right is the world-building. To date DC's superhero movies have largely taken place in the real world, but this covers everything from futuristic underwater super-cities to "lost world" islands to desert ruins to teeming sub-surface nightmares in a way that still sells them as a (somewhat) cohesive whole.

It's all a bit exhausting, and Momoa's slightly subdued performance occasionally feels like a reflection of how the audience most likely feels at this onslaught of new sensation. But again, the slightly cheesy tone works in the film's favour: it may take it all seriously, but there's enough oddball moments scattered throughout that the tone is never grimly relentless in the way that something like Batman vs Superman: Dawn of Justice was. 

There's a moment where Aquaman wakes up on a fishing boat while noodlely nautical flute music plays on the sountrack, then he goes out on deck and sees his underwater tour guide Mera (Amber Heard) is actually playing the music on a flute she found; you can't hate a film that finds time for that.

- Anthony Morris

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